Archive — Rust

June 2015

Traits and trait objects
Learning more about the guts of Rust
What abuse of compute resources looks like
What happens if you use work's computer resources
Error handling in Rust
A pattern for handling errors in Rust
Further notes on Rust: a second look
After further experimentation with my path tracer, I hit some first issues

May 2015

The runtime performance of Rust for a simple path tracer
Some notes on Rust performance
Two commutes with Rust
Note and thoughts on Rust, having spent a couple of commutes playing with it

About Matt Godbolt

Matt Godbolt is a developer working on cool secret stuff for DRW, a fabulous trading company.