In my opinion, one of the best programming languages of its age was BBC BASIC. The other day I was looking through some old disks (or should that be ‘discs’?) and found some programs I’d written for the Acorn Risc PC in BASIC, and wanted to have a reminisce by looking at them.
Unfortunately the files are stored in a tokenised binary format, and the details of the format aren’t easy to find. There are a few sites around which purport to tell you the format, but they’re eiher out of date, or wrong, or for spin-off commercial versions like R.T. Russell’s BBC BASIC. These have almost identical token lists, but when I tried using them, a few of the more advanced tokens in BASIC V didn’t come out right.
After a little further searching, I found that the source code of BBC BASIC V is available as part of RISC OS Open. I downloaded it and spent a few happy hours re-reading ARM assembler to derive the format.
Each line is stored as a sequence of bytes:
0x0d [line num hi] [line num lo] [line len] [data...]
The line number is as you’d expect — the line number — with one exception. The maximum line
number is 65279 (0xfeff
) as the special marker 0x0d 0xff
is used to signify the end of the program.
The line length includes the three preceding bytes, making the maximum length of a line 251 bytes.
The line data itself is tokenised. The original BBC BASIC treated any character with the top bit set as
a token (with one exception), and a table of 128 tokens was used to determine this. In BBC BASIC V,
any character value greater or equal to 0x7f
is interpreted as a token, and there are three
“extended” tokens (0xc6
, 0xc7
and 0xc8
) which use the next byte to select further tokens.
The exception mentioned above — which applies to both original BBC BASIC and BBC BASIC V — is that
0x8d
is used to signify “there’s a line number reference coming up.” In both versions of BASIC it was
still de rigeur to use GOTO
and GOSUB
— which require line numbers — and as an optimisation the
line number is stored in a 3-byte binary format instead of the equivalent ASCII digits.
This format is described in more detail in another blog post.
The tokens are broken into four categories:
0x7f
and are
looked up for all values except 0xc6
, 0xc7
, 0xc8
and 0x8d
. (See the Python implementation
below for the list of all tokens.)0xc6
byte and start at value 0x8e
. There
are only two tokens, SUM
and BEAT
.0xc7
and start at value 0x8e
, and include
RENUMBER
, EDIT
and HELP
.0xc8
and also start at value 0x8e
.
These include keywords like CASE
, MOUSE
and SYS
.Putting this all together, I was able to write a quick Python script to decode my old BASIC programs, which is available here.
After all that effort, my old programs were…interesting — more on them another time.
Matt Godbolt is a C++ developer working in Chicago for Aquatic. Follow him on Mastodon.